I'm very proud of this one.. It started out as something so unbelievably not like this, I can't believe it ended up here. Its made in Photoshop CS5, with fractals generated by apophysis, and a bit of cloud photos. The planets were made with 3Ds Max 2011.
Comments are welcome, and fav's are very very appreciated
My favorite part of the piece (which is very well done, kudos to you) isn't the middle. Rather, it's the contrast between the middle and everything else. I mean, you found the perfect balance between too much background (I'm calling everything not in the nebula in the middle and the planets background for ease) and too little. The far-off stars/nebula at the top really make this piece stand out (especially since there's no matching ones on the bottom, which IMO would detract from the middle and top).
Say, could u describe how exactly u did the background? I always seem to have troubles with it. What´s your method for making a starfield like this and how do u colorize/texture the background?
Yes of course! Here's my tricks: the starfield was actually really easy, just a noise filter with levels applied to it. The thing is the part of the texture of the background is provided by a cloud stock, and I used that stock as a mask for the stars, giving them a nice flow. Also I added a few faint "hero" stars with a brush, just 1-3 pixels of basically a soft white dot.
For the nebula, the inside is basically "fractal vomit" - I got a lot of renders in Apophysis and arranged them to look pretty. Colour Dodge is your friend here. Manipulated cloud stocks provided the surrounding gas.
As for the background, my best suggestion is to use a cloud stock on overlay over a about 25% blackness colour. Thats usually how I get my textures. I hope that helped
Fantastic piece overall!
Say, could u describe how exactly u did the background? I always seem to have troubles with it. What´s your method for making a starfield like this and how do u colorize/texture the background?
For the nebula, the inside is basically "fractal vomit" - I got a lot of renders in Apophysis and arranged them to look pretty. Colour Dodge is your friend here. Manipulated cloud stocks provided the surrounding gas.
As for the background, my best suggestion is to use a cloud stock on overlay over a about 25% blackness colour. Thats usually how I get my textures. I hope that helped